Hi, I'm Jason Schmidt
aka, JSN—a Product Designer and leader based in San Francisco.
Jason Schmidt

2018—19
Rambus - Visa
I led UX Design at Rambus Payments Group evolving the design of a digital wallet platform for fintechs and ecommerce merchants to serve usable, delightful UX on top of our secure Token Gateway. I played an instrumental role in our acquisition by Visa Inc.

2017—18
Aktana
I led Product Design at Aktana focused on a niche within Life Sciences. Our Decision Support Engine™ delivered timely suggestions powered by machine learning informing doctors about medicines for their patients.

2013—17
Harmonic VOS
I was the Product Design Director at Harmonic where I led creation of the VOS platform powering the enterprise video industry—from Comcast and Viacom to HBO, Showtime and DirecTV Now—helping thousands of operators serve hundreds of millions of consumers.

2007—12
Visualplant
I founded this startup offering a seminal platform for companies to encode, distribute and curate video for the Web. We scaled to YouTube-level traffic and made it profitable in the first year. I was later acquihired by video incumbent Harmonic Inc.

2002—07
AdAge
I was the Director of Product Design for Advertising Age regarded as "the bible of advertising." I re/designed all customer-facing and CMS publisher tools to help drive 3x financial growth with an elegantly designed balance of subscription and advertiser revenue.

Web 2.0
Napster
In my formative years I helped Napster—the revolutionary peer-to-peer, music file-sharing service—with their next-generation, consumer product. Many of our ideas for user experience coincidentally resurfaced in iTunes, Pandora and Spotify.

In between and along the way I've designed more than a dozen Web and mobile apps for clients such as Sony Music, Sabre Travel Network and a heaping handful of startups.

I'm hands-on, and I have a knack for attracting and motivating designers and UI dev resources to produce their best work for a mission bigger than themselves. I push myself and my teams to deliver stellar user experience, easy for users to learn, powerful enough to matter, and craft it to beautiful, pixel perfection in the stages of a continually advancing product roadmap.

In my spare time I play with bicycles, guitars, food, furniture, and ideas on how to navigate the coming singularity.


See work portfolio   →