Hi, I'm Jason Schmidt
aka, JSN—a Product Designer and leader based in San Francisco.
Jason Schmidt

Rambus - Visa
I led UX Design at Rambus Payments Group evolving the design of a digital wallet platform for fintechs and ecommerce merchants to serve usable, delightful UX on top of our secure Token Gateway. I played an instrumental role in our acquisition by Visa Inc.

I led Product Design at Aktana focused on a niche within Life Sciences. Our Decision Support Engine™ delivered timely suggestions powered by machine learning informing doctors about medicines for their patients.

Harmonic VOS
I was the Product Design Director at Harmonic where I led creation of the VOS platform powering the enterprise video industry—from Comcast and Viacom to HBO, Showtime and DirecTV Now—helping thousands of operators serve hundreds of millions of consumers.

I founded this startup offering a seminal platform for companies to encode, distribute and curate video for the Web. We scaled to YouTube-level traffic and made it profitable in the first year. I was later acquihired by video incumbent Harmonic Inc.

I was the Director of Product Design for Advertising Age regarded as "the bible of advertising." I re/designed all customer-facing and CMS publisher tools to help drive 3x financial growth with an elegantly designed balance of subscription and advertiser revenue.

Web 2.0
In my formative years I helped Napster—the revolutionary peer-to-peer, music file-sharing service—with their next-generation, consumer product. Many of our ideas for user experience coincidentally resurfaced in iTunes, Pandora and Spotify.

In between and along the way I've designed more than a dozen Web and mobile apps for clients such as Sony Music, Sabre Travel Network and a heaping handful of startups.

I'm hands-on, and I have a knack for attracting and motivating designers and UI dev resources to produce their best work for a mission bigger than themselves. I push myself and my teams to deliver stellar user experience, easy for users to learn, powerful enough to matter, and craft it to beautiful, pixel perfection in the stages of a continually advancing product roadmap.

In my spare time I play with bicycles, guitars, food, furniture, and ideas on how to navigate the coming singularity.

See work portfolio   →